The Rules Sheet of your purchase only shows the product, size and add-ons you bought, with the price paid and the version of the Terms. The values below are the launch defaults. The Rules Sheet recorded for your purchase always prevails.
Values in US$. Max Size (contract limit) in minis (micro equivalent in brackets; 10 micros = 1 mini). Drawdown type: EOD (end of day) in EXL Funding and Static in EXL Career. Trading day = CME session, which rolls over at 5 p.m. Chicago time. Open positions are closed automatically at 3:30 p.m. Chicago time.
1. EXL Funding · common values
| 25K | 50K | 100K | 150K |
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| Starting balance | 25,000 | 50,000 | 100,000 | 150,000 |
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| Evaluation profit target | 1,500 | 3,000 | 6,000 | 9,000 |
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| Max Loss Limit (MLL), evaluation and funded | 1,000 | 2,000 | 3,000 | 4,500 |
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| Drawdown type | EOD | EOD | EOD | EOD |
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| Drawdown lock in the funded account (starting balance + 100) | 25,100 | 50,100 | 100,100 | 150,100 |
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2. Evaluation by tier
| Sprint | Flex | Pro |
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| Daily Loss Limit (DLL) 25K / 50K / 100K / 150K | 500 / 1,000 / 1,500 / 2,250 | 500 / 1,000 / 1,500 / 2,250 | 600 / 1,200 / 1,800 / 2,700 |
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| When the DLL is hit | Fails (with Protected Stop: pauses until the next session) | Pauses until the next session | Pauses until the next session |
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| Max Size 25K / 50K / 100K / 150K | 2 / 4 / 6 / 8 (20 / 40 / 60 / 80) | 2 / 4 / 6 / 8 (20 / 40 / 60 / 80) | 2 / 4 / 6 / 10 (20 / 40 / 60 / 100) |
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| Approval consistency | 40% (50% with add-on) | 40% (50% with add-on) | 40% |
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| Minimum traded days | 5 | 3 | 5 |
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| Positive days | 3, with a result ≥ 100 / 150 / 200 / 250 | — | 3, with a result ≥ 100 / 150 / 200 / 250 |
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| Deadline | 30 calendar days (60 with add-on) | No deadline | No deadline |
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| Drawdown lock | No | No | No |
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Sprint deadline: calendar days from the account release, weekends and holidays included. It ends at the session close (5 p.m. Chicago time) on the last day; if there is no session on that day, at the close of the last session before it.
3. Funded account (Sprint, Flex and Pro)
- Opened as a new account under the same license; the evaluation account is closed on the same day.
- Daily Loss Limit (DLL): the same values as in the evaluation, and it pauses the account until the next session in every tier (Sprint included).
- Max Loss Limit (MLL): the same values as in the evaluation, with EOD drawdown type and lock. When hit, it closes the account, with no reset.
- Max Size: the same as in the evaluation. The "No daily stop" add-on still applies.
4. Payouts (funded account)
| Sprint | Flex | Pro |
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| Minimum-profit days in the cycle | 5 days ≥ 150 / 200 / 250 / 300 | 5 days ≥ 150 / 200 / 250 / 300 | 5 days ≥ 100 / 150 / 200 / 250 |
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| Payout consistency (in the cycle) | 30% | 30% | 35% |
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| Cycle | Must end in profit | Must end in profit | Must end in profit |
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| How much you can withdraw | Up to 50% of accumulated profit, within the cap | Same | Same |
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| Minimum payout | 500 | 500 | 500 |
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| Buffer (minimum balance to withdraw) | — | — | 26,100 / 52,100 / 103,100 / 154,600 |
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| Profit split | 80% | 80% up to US$ 5,000 gross withdrawn from the account; 90% after | 90% |
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| Live account review | After the 4th payout | After the 5th payout | After the 5th payout |
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Payout cap (1st and 2nd payout / from the 3rd):
| 25K | 50K | 100K | 150K |
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| Sprint | 750 / 1,000 | 1,000 / 1,500 | 1,500 / 2,000 | 2,000 / 2,500 |
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| Flex | 750 / 1,000 | 1,250 / 2,000 | 1,750 / 2,500 | 2,250 / 3,000 |
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| Pro | 1,000 / 1,500 | 1,500 / 2,500 | 2,000 / 3,000 | 2,500 / 3,500 |
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- The cycle restarts on the session after the approved payout. Review within 1 business day.
- Pro buffer = starting balance + MLL + 100.
- Payout consistency (30% / 30% / 35%) is a different rule from the evaluation's approval consistency (40%, or 50% with add-on).
- Profit from trades of 10 seconds or less does not count towards the payout when it exceeds 50% of the cycle's profit.
- Payment: Pix in reais at the PTAX rate of the approval date (Brazil); Rise, to a verified Rise account in the trader's name, with Rise's fees borne by the trader (outside Brazil). Paid at the net amount: transaction fees and charges are deducted and itemized in the payout request.
5. EXL Direct
| 25K | 50K | 100K | 150K |
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| Starting balance | 25,000 | 50,000 | 100,000 | 150,000 |
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| Daily Loss Limit (DLL), pauses | 600 | 1,200 | 1,800 | 2,700 |
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| Max Loss Limit (MLL), with lock | 1,000 | 2,000 | 3,000 | 4,500 |
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| Drawdown type | EOD | EOD | EOD | EOD |
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| Lock | 25,100 | 50,100 | 100,100 | 150,100 |
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| Max Size | 2 (20) | 4 (40) | 6 (60) | 10 (100) |
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| Payout target, 1st payout | 1,500 | 3,000 | 6,000 | 9,000 |
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| Payout target, following cycles | 1,125 | 2,250 | 4,500 | 6,750 |
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| Payout consistency (in the cycle) | 20% | 20% | 20% | 20% |
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| Buffer | 26,100 | 52,100 | 103,100 | 154,600 |
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| Payout cap (1st and 2nd / from the 3rd) | 1,000 / 1,500 | 1,500 / 2,500 | 2,000 / 3,000 | 2,500 / 3,500 |
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- Profit split: 90%. Minimum payout: 500. No reset. Live account review after the 5th payout. Payouts reviewed manually.
- No minimum-profit days are required: to withdraw, the payout target and the 20% payout consistency apply.
6. EXL Career · Challenge
| Career (50K) | Career Prime (100K) | Career Ultra (150K) |
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| Starting balance | 50,000 | 100,000 | 150,000 |
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| Max Loss Limit (MLL), 4% | 2,000 | 4,000 | 6,000 |
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| Drawdown type | Static | Static | Static |
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| Daily Loss Limit (DLL), 15% of the MLL; pauses | 300 | 600 | 900 |
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| Profit target (6%) | 3,000 | 6,000 | 9,000 |
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| Consistency | 30% | 30% | 30% |
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| Max Size | 2 (20) | 4 (40) | 6 (60) |
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| Starting level after passing | 1 | 2 | 3 |
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- Single rule: 30% consistency. No minimum days and no trailing (the MLL is static). Hitting the MLL blocks the account until the renewal or a paid Challenge reset (resets only exist in the Challenge).
7. EXL Career · levels
Balance = 12,500 × level. Max Loss Limit (MLL) of 3%, Static drawdown type. Daily Loss Limit (DLL) of 25% of the MLL, rounded to the nearest multiple of US$ 25 (ties round up), which pauses until the next session. Consistency of 30%: for a level-up, measured within the level (from the start of the level until now); for a payout, over the sessions since your last payout. The level-up trigger moves you up a level automatically, in real time and on any day, and is also the cap for each payout on the level (at most US$ 3,000). You don't need to hit the trigger to withdraw.
| Level | Balance | Max Loss Limit (MLL) | Daily Loss Limit (DLL) | Level-up trigger and payout cap | Max Size |
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| 1 | 12,500 | 375 | 100 | 500 | 5 micros |
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| 2 | 25,000 | 750 | 200 | 1,000 | 1 (10) |
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| 3 | 37,500 | 1,125 | 275 | 1,500 | 1 (15) |
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| 4 | 50,000 | 1,500 | 375 | 3,000 | 2 (20) |
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| 5 | 62,500 | 1,875 | 475 | 3,000 | 2 (25) |
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| 6 | 75,000 | 2,250 | 575 | 3,000 | 3 (30) |
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| 7 | 87,500 | 2,625 | 650 | 3,000 | 3 (35) |
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| 8 | 100,000 | 3,000 | 750 | 3,000 | 4 (40) |
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| 9 | 112,500 | 3,375 | 850 | 3,000 | 4 (45) |
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| 10 | 125,000 | 3,750 | 950 | 3,000 | 5 (50) |
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| 11 | 137,500 | 4,125 | 1,025 | 3,000 | 5 (55) |
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| 12 | 150,000 | 4,500 | 1,125 | 3,000 | 6 (60) |
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- Biweekly payouts (5th and 20th of each month, Brasília time; on a Saturday, Sunday or national holiday, the next business day): 90% profit split, from US$ 150, without having to hit the trigger, up to the level's trigger and the net profit available in the account. In the window in which you request a trigger receivable, there is no partial payout. Paid at the net amount, with transaction fees and charges deducted and itemized.
- Moving up a level (automatic, in real time, on any day): the realized net profit in the level account hit the trigger and the level consistency was met: the level goes up right away, a new account opens at the next level and any profit above the trigger is disregarded (reset to zero). The trigger amount (90%) becomes receivable and is paid when you request it, in a payout window from the one after the level-up; if you do not request it, it waits for the next window. If the account hits the MLL before the request (with or without a life), the trigger receivable is forfeited. Hit the trigger without consistency: keep trading until it is met; until then, no level-up and no payout. Payouts on a level reduce your progress towards the trigger. There is no level-up from Level 12.
- Lives on the levels (add-on, checkout only, up to 3): when a level's MLL is hit, the account is closed immediately and the life immediately releases the previous level in a new account (on Level 1, Level 1 restarts), including below your plan's starting level. Only 1 life can be used every 30 calendar days. Without an available life (including a life still in its wait), hitting the MLL ends the career: account and subscription closed immediately, with no future charges. Trigger receivables not yet requested are forfeited. There is no career reset; to come back, you subscribe to the Challenge again. A life is not the same as the Challenge reset: the reset restarts the Challenge; a life only applies on the levels.
- Live: by invitation only, from Level 4.
8. Add-ons and resets · launch table
Prices in US$. The amount of your purchase is in the order and in your Rules Sheet.
| Add-on | Effect | 25K | 50K | 100K | 150K |
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| Plus platform (all tiers) | BlackArrow Plus instead of One | 15 | 15 | 15 | 15 |
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| Sprint · Protected Stop | The DLL pauses instead of failing | 13 | 20 | 30 | 41 |
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| Sprint · 60-day deadline | 60 calendar days instead of 30 | 4 | 7 | 11 | 14 |
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| Sprint · 50% consistency | 50% consistency instead of 40% | 6 | 9 | 14 | 18 |
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| Flex · No daily stop | No Daily Loss Limit (DLL), in the evaluation and funded account | 8 | 12 | 21 | 28 |
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| Flex · 50% consistency | 50% consistency instead of 40% | 10 | 15 | 26 | 35 |
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| Pro · No daily stop | No Daily Loss Limit (DLL), in the evaluation and funded account | 10 | 15 | 25 | 33 |
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| Reset in US$, without add-ons (60% of the plan's price; with add-ons, 60% of what was paid for the plan and add-ons, excluding BlackArrow Plus; the exact amount is shown in the dashboard) | 25K | 50K | 100K | 150K |
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| Sprint | 15 | 23 | 35 | 47 |
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| Flex | 27 | 41 | 71 | 95 |
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| Pro | 57 | 83 | 137 | 185 |
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| EXL Career | Career | Prime | Ultra |
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| Challenge reset | 90 | 149 | 189 |
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| Life (each; up to 3) | 39 | 49 | 79 |
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